Chess has evolved over 1,500 years. Styles of play that were considered "correct" in 1850 are considered "losing" today.
This glossary defines the major eras and schools of thought that shaped the modern game.
A style prioritizing attack, sacrifice, and "beauty" over defense. Declining a gambit was considered cowardly. Games were sharp, tactical, and often scientifically unsound.
Wilhelm Steinitz introduced the theory that attacks must be prepared. Players focused on accumulating small advantages (weak squares, bishop pair) rather than wild sacrifices.
A revolution that challenged the rule "occupy the center with pawns." Hypermoderns believed in controlling the center from a distance with pieces (fianchetto) and allowing the opponent to over-extend.
Led by the Soviet School, this era accepted that static weaknesses (like doubled pawns) were acceptable if they provided dynamic compensation (activity/attack).
The age of engines. Defense became perfect. Concrete calculation replaced general principles. "Ugly" moves are played simply because the computer says they work.
A state-sponsored system of training in the USSR that treated chess as a sport and science. It emphasized physical fitness, opening preparation, and psychological toughness. It produced every World Champion from 1948 to 1972.
A derogatory term for a style of play found in casual clubs (coffeehouses). It relies on tricky, risky moves and "hope chess" rather than sound strategy.
A surge of British talent in the 70s and 80s characterized by creative, aggressive, and slightly unorthodox play.
Bobby Fischer (USA) vs. Boris Spassky (USSR) in Reykjavik. It was a Cold War battle played on a chessboard. Fischer's victory ended 24 years of Soviet dominance and sparked a global chess boom.
The moment humanity lost. IBM's supercomputer Deep Blue defeated World Champion Garry Kasparov in a 6-game match, marking the arrival of superhuman AI.
Kasparov broke away from FIDE to form the Professional Chess Association (PCA). For 13 years, there were two rival World Champions (Classical vs FIDE) until the unification match in 2006.