🪤 The Encyclopedia of Opening Traps: How to Win in 10 Moves
Every master was once a beginner who fell for the Scholar's Mate.
Opening traps are tactical ambushes hidden inside standard openings.
Learning them serves two purposes: winning quick games against careless opponents, and avoiding embarrassing losses yourself.
White sacrifices the Queen! If Black takes the Queen (5...Bxd1), White delivers checkmate with 6. Bxf7+ Ke7 7. Nd5#. The ultimate punishment for pinning the Knight without safety.
A positional trap for Black. White's light-squared Bishop gets trapped on b3 by a pawn storm (b5 and c4). The Bishop has "nowhere to sail," hence the name.
Black offers the e5 pawn. If White takes it (Nxe5?), Black plays Qg5! attacking the Knight and g2 pawn. This often leads to a Smothered Mate on the White King.
In the Smith-Morra Gambit, Black plays an early ...Nf6, ...e6, and ...Qc7. If White plays h3 to stop a pin, Black can sometimes play ...Nd4! If White takes, it leads to immediate mate on h2.
A famous under-promotion trap in the Albin Counter-Gambit. Black checks, trades, and eventually promotes a pawn to a Knight (exf1=N+!) to fork the King and Queen.
A positional trap where Black trades pieces in a way that leaves White's Bishop on g5 trapped behind enemy lines, eventually winning it with ...h6 and ...g5.
Black sacrifices a pawn for rapid development. The Stafford Gambit is deadly if White plays routine developing moves (like d3 or Be2), often falling into immediate mate threats.
Known as the "Intercontinental Ballistic Missile." White sacrifices a pawn to launch a devastating attack on the Black Queen/King. Often leads to the "Tennison Trap" losing the Black Queen.
Warning: Traps are fun, but they are risky. If the opponent knows the refutation, you might end up in a bad position.
Study our Openings Glossary to learn solid, principled play.